Posts Tagged ‘pc’

How to Make Splinter Cell Goggles

August 6, 2009 - 10:39 pm 25 Comments

After looking all over the web for a Splinter Cell night vision goggles tutorial and Only finding a French one I decided to make my own IN ENGLISH!!! So here you are my tutorial on Homemade Splinter Cell Night Vision Goggles

Duration : 0:8:46

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Modern Warfare 2 Night Vision Googles

July 29, 2009 - 1:58 am 25 Comments

these are the night vision googles that come with the prestige edition of the game watch the full unboxing at http://www.youtube.com/watch?v=scU7TeV2dHw all the editions will be avalible november 10th

Duration : 0:3:6

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Technorati Tags: 360, apple, call, cod, cod4, cod5, cool, duty, mac, microsft, new, of, pc, playstation, PS3, Sony, war, windows, xbox

Spam Play Mirror’s Edge (5): The Curse and Blessing of Night Vision Goggles

July 8, 2009 - 4:38 am 25 Comments

THE PAIN!

Duration : 0:10:58

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Technorati Tags: 360, arts, CE, Corn, CornandBourbon, DICE, Digital, EA, Edge, electronic, Illusions, Let's, Mirror's, Multi-Purpose, Multipurpose, pc, PhantomSavage, Play, PS3, Spam, Spazzy, SpazzyKoneko, Tatsu, Tatsudoshi, TheKholdOne, xbox

Prototype Gameplay XBOX

May 31, 2009 - 2:22 am 25 Comments

Epic gameplay from XBOX!

click here for good quality

for more visit here..

Superhuman Abilities
Alex is strong enough to throw cars with little effort, run at high speeds and jump great distances. He can climb, run up the sides of buildings and fall from great heights without damaging himself by way of gliding. His signature ability is to absorb the biomass of his fallen enemies. When he does this he gains the victim’s memories, knowledge, and can change into their image whenever he chooses. He can also change his own biomass to emulate offensive, defensive or sensory tools.

Consuming Biomass
When Alex consumes an enemy, he gains their memories, their biomass, and the ability to mimic their appearance. Consuming memories will help him unlock nodes of the Web of Intrigue and advance the story. He also consumes useful skills, eventually giving him the proficiency to pilot military vehicles and use various kinds of weaponry (so he can absorb 100 or even 1,000 years worth of information within the timespan of one week). Consuming dead foes and bystanders augments Alex’s biomass, providing him with health and energy to perform devastating moves.

Shapeshifting
Alex’s ability to shapeshift manifests in four different ways: Disguise, Attack, Defend, and Sensory. These abilities can be mixed together to provide Alex with several powers at once. For example, Alex could maintain an armored body while wielding clawed arms and using night vision. Over time, Alex can be upgraded to get more abilities.

Disguise and Stealth
To alter his appearance, all Alex has to do is “consume” a victim or an enemy, then he can ume their identity. This can be used to evade pursuit and deceive enemies. For example, if he consumes a soldier he can use his ‘patsy’ power and say that an innocent bystander is the culprit or freely enter a military base without challenge. Or if he consumes a higher ranking officer, he can freely commandeer military vehicles, call down airstrikes and order other soldiers. The disguise won’t work once Alex starts attacking other soldiers though. The disguise aspect is useless when hiding from the Infected, as they attack humans without discrimination.

Attack
Alex can use standard attacks like punches and kicks that can be charged up for more power and linked together for combos, and enhanced with biomass to do even more damage. He can also perform advanced techniques like air combat and execution moves which are used to consume people. Alex’s body can ume nonhuman forms as well. His offensive transformations include forming clawed hands and blade-like arms, hammer-like appendages and sending his claws underground to cause spikes to burst up and impale enemies vehicles. Abilities can be upgraded for increased attack power by spending “evolution points”. When Alex’s energy meter is full he will be able to perform area-affecting “devastator” moves such as causing a large amount of spikes to shoot out of the ground or cause sharp tendrils to shoot from his body in all directions.

Defense
Alex can alter his body’s defenses to resist damage or ward off attackers. Defenses include sharp spines protruding from his back, a forearm shield, and more. He can change his skin into armor plating that lets him bash his way through traffic instead of jumping over it and also gives him more protection from attacks, but slows his speed.

Sensory
Alex can adjust his senses to perceive things in the environment that normal humans would be unaware of. These senses include infra-red, night-vision, thermal vision (which can double as an Infected Sensor and is the same thing as infra-red) and the ability to track individual enemies in a crowd (similar to Altair’s Eagle Vision in assin’s Creed).

Movement
Movement in Prototype is inspired by parkour. Alex will automatically maneuver around or through obstacles (depending on his current form), allowing the player to move him with ease using the simplified movement controls. This allows the player to be able to focus on combat, rather than maneuvering through crowds or jumping over cars while chasing a target.

Multiplayer
Multiplayer was originally planned but was later removed from the game due to time constraints. Because of the recent delay, it was implied that multiplayer would be included. However, Chris Ansell stated in an interview with 1up that there are no plans for multiplayer and they will focus solely on the single player experience.

visit PROTOTYPE Mainsite for more information of this game

http://www.prototypegame.com/splash/

thanks for viewing xD

Duration : 0:1:26

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